![]() Millennials and Gen-Zers alike mourned the loss of a beloved, iconic game. But just a few years later in 2015, that traffic began to wane, and by March 2017, Club Penguin shut down for good. By the following year, it had more than 30 million user accounts and was named by Nielsen as a top eight social networking platform in the United States. ![]() The space had a chatroom, a double-edged sword for most web platforms (with the risk of drawing in child predators), where users could converse, make friends, and arrange digital parties and games.įounded in 2000, and designed for kids aged 6-14, the game’s popularity grew exponentially, and it was eventually acquired by Disney in 2007. Among the Carmen Sandiegos, Sporcles, and Legend of Zeldas, was Club Penguin, a multiplayer online game where users chose cartoon penguin avatars, ones that hung out on ski slopes, went surfing, and could complete tasks and challenges for coins that helped buy them pets, clothes, and things to deck out their own personal igloos with. ![]() For millennial kids, computer games were an integral part, if not the most enjoyable part, of growing up. ![]()
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January 2023
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